INFLUENCE OF A GAME-BASED APPLICATION ON  SECONDARY SCHOOL STUDENTS’ SAFE INTERNET USE
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INFLUENCE OF A GAME-BASED APPLICATION ON SECONDARY SCHOOL STUDENTS’ SAFE INTERNET USE

by Open Access Publishing Group

The purpose of this study was to investigate the influence of a game called Wild Web Woods (WWW) designed by the European Council for safe Internet use on secondary school students’ safe Internet use. In line with this purpose, for the purpose of... More

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